Community

The feedback loop: how DevRel bridges community and product

2026-03-22 · 11 min

DevRel is often framed as the voice of the developer. My research suggests a broader job: gathering representative feedback, reducing friction, and showing developers what changed.

Why developer communities are not brand communities

2026-03-21 · 12 min

Academic research on brand communities can help DevRel, but only up to a point. The bigger lesson is where the model breaks: developer communities run on trust in the technology, not loyalty to the brand.

Rubber Duck Thursdays - Time to build!

Rubber Duck Thursdays - Time to build!

2025-09-04 GitHub

In this live stream, we explore building a 3D tic-tac-toe visualization using Three.js and Copilot coding agent, demo MCP elicitation for gathering game preferences, and discuss the importance of context engineering when working with AI tools. We also cover GitHub changelog highlights including path-scoped custom instructions for Copilot code review and agents.md support.

Rubber Duck Thursdays - Let's keep building!

Rubber Duck Thursdays - Let's keep building!

2025-08-28 GitHub

In this live stream, we recap the MCP server elicitation feature and then dive into GitHub Actions fundamentals — building workflows from scratch, covering triggers, jobs, dependencies with needs, matrix builds for cross-platform testing, and workflow_dispatch for manual runs. We also walk through a packed GitHub changelog covering ARM64 runners, GPT-5 in GitHub Models, immutable releases, and GitHub MCP server secret scanning.

Rubber Duck Thursdays - Building a turn-based-game MCP server

Rubber Duck Thursdays - Building a turn-based-game MCP server

2025-08-07 GitHub

In this live stream, we continue building a turn-based game MCP server, implementing MCP elicitation to gather user preferences and consolidating duplicate tool calls into cleaner abstractions. We also recap the latest GitHub changelog including npm trusted publishing with OIDC, Claude Opus 4.1, and Copilot coding agent updates.

Rubber Duck Thursdays - Build for the love of code

Rubber Duck Thursdays - Build for the love of code

2025-07-24 GitHub

In this episode, we recap the latest GitHub changelog including GitHub Spark entering public preview and coding agent support for instructions.md files. We introduce the 'Build for the love of code' hackathon, prototype a rubber duck debugging app with GitHub Spark, and build an MCP server from scratch using TypeScript while exploring tools, prompts, and resources.

Rubber Duck Thursdays - Copilot coding agent and Copilot agent mode

Rubber Duck Thursdays - Copilot coding agent and Copilot agent mode

2025-06-05 GitHub

In this stream, Chris recaps announcements from Microsoft Build, reviews three weeks of GitHub changelog updates, and does a deep dive into Copilot coding agent using the Copilot Airways demo app. Topics include assigning issues to Copilot, reviewing AI-generated pull requests, MCP integration with Notion, and best practices for writing well-scoped GitHub issues.

Rubber Duck Thursdays - Agent mode and custom instructions

Rubber Duck Thursdays - Agent mode and custom instructions

2025-05-08 GitHub

Chris continues exploring Copilot Agent Mode and custom instructions by building a memory sequence game for the GitHub CLI extension project in Go. The changelog segment covers GitHub CLI accessibility improvements, Copilot Code Review expanding to all languages, Copilot Autofix updates, and the introduction of Copilot premium requests.

Rubber Duck Thursdays - The one with custom instructions

Rubber Duck Thursdays - The one with custom instructions

2025-05-01 GitHub

This episode dives deep into Copilot custom instructions — what they are, how to write them, and why they matter for guiding AI-assisted development. Chris reviews the GitHub Changelog including the credential revocation API, CodeQL improvements, and the GitHub Models playground's new prompt improvement feature, then live codes a higher/lower game for a Go-based GitHub CLI extension using Agent Mode with detailed custom instructions.